- VertexAttributes - Class in com.threed.jpct
-
This class can be used to assign additional vertex attributes to meshes.
- VertexAttributes(String, float[], int) - Constructor for class com.threed.jpct.VertexAttributes
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Cretes new vertex attributes.
- vertexBufferSize - Static variable in class com.threed.jpct.Config
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Internal buffer used to upload vertex data to the gpu.
- viewportOffsetAffectsRenderTarget - Static variable in class com.threed.jpct.Config
-
If set to true, any offset to the viewport will affect the render target
as well.
- viewportOffsetX - Static variable in class com.threed.jpct.Config
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Shifts the (normalized) viewport into x-direction, i.e. a value of 0.5
lets the rendering start in the middle of the framebuffer so that only
the leftmost half of the image is visible in the right half of the
framebuffer.
- viewportOffsetY - Static variable in class com.threed.jpct.Config
-
Shifts the (normalized) viewport into y-direction, i.e. a value of 0.5
lets the rendering start in the middle of the Framebuffer so that only
the uppermost half of the image is visible in the bottom of the
framebuffer.
- virtualize(Texture) - Method in class com.threed.jpct.TextureManager
-
Virtualizes a textures if a Virtualizer has been set.
- Virtualizer - Class in com.threed.jpct
-
A Virtualizer can help to save memory by storing data on disk instead of
using the VM memory.
- Virtualizer(int) - Constructor for class com.threed.jpct.Virtualizer
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Creates a new instance of the Virtualizer with an estimated maximum size.
- Virtualizer() - Constructor for class com.threed.jpct.Virtualizer
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Creates a new instance of the Virtualizer with no maximum size.