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I

increaseFOV(float) - Method in class com.threed.jpct.Camera
Increases the FOV.
init(Mesh, boolean) - Method in class com.threed.jpct.GenericVertexController
 
init(FrameBuffer) - Method in interface com.threed.jpct.IPostProcessor
Initialize the processor.
init(Texture) - Method in interface com.threed.jpct.ITextureEffect
Initializes the effect.
init(Mesh, boolean) - Method in interface com.threed.jpct.IVertexController
Initialize the VertexController with a mesh to modify and a operating mode.
injectShadowCode(GLSLShader) - Static method in class com.threed.jpct.GLSLShadowInjector
Tries to inject shadow mapping code into a GLSLShader.
Interact2D - Class in com.threed.jpct
Interact2D offers some static methods for interacting with objects in camera-space.
internalMipmapCreation - Static variable in class com.threed.jpct.Config
If true, jPCT-AE will always use its own mipmap generation code even if the GPU or driver could do it on its own.
interpolate(Matrix, Matrix, float) - Method in class com.threed.jpct.Matrix
Fills the matrix with data interpolated between the source and the destination matrix.
IntList - Class in com.threed.jpct
A simple list that stores ints.
IntList() - Constructor for class com.threed.jpct.IntList
 
invert() - Method in class com.threed.jpct.Matrix
Calculates the inverse of this matrix.
invert(Matrix) - Method in class com.threed.jpct.Matrix
Calculates the inverse of this matrix and fills the result into the given matrix (which will be returned in addition).
invert() - Method in class com.threed.jpct.Object3D
Physically "inverts" the object, which means that the backface culling works the other way round.
invert3x3() - Method in class com.threed.jpct.Matrix
Calculates the inverse of this matrix as if this matrix would be a 3x3 one (instead of the 4x4 it actually is).
invert3x3(Matrix) - Method in class com.threed.jpct.Matrix
Calculates the inverse of this matrix as if this matrix would be a 3x3 one (instead of the 4x4 it actually is).
invertCulling(boolean) - Method in class com.threed.jpct.Object3D
Inverts culling order if set to true.
IPaintListener - Interface in com.threed.jpct
An IPaintListener can be attached to the renderer (via the FrameBuffer, because the actual renderer instances is not accessible) and will be notified before the actual painting of polygons starts and after it has finished.
IPostProcessor - Interface in com.threed.jpct
An interface for defining a post processor that can be run on the framebuffer.
IRenderHook - Interface in com.threed.jpct
Provides a hook into the rendering pipeline of Object3Ds.
isAlphaWrites() - Method in class com.threed.jpct.Object3D
Should alpha writes be used?
isAutoAdjustFov() - Method in class com.threed.jpct.util.ShadowHelper
Returns if the fov will be adjusted automatically or not.
isDebugEnabled() - Static method in class com.threed.jpct.Logger
Returns true, if debug log level is active.
isDepthShader() - Method in class com.threed.jpct.GLSLShader
Returns if this shader is a depth shader.
isDynamic() - Method in class com.threed.jpct.VertexAttributes
Are these attributes dynamic?
isEnabled() - Method in class com.threed.jpct.Light
Is the light enabled?
isEnabled() - Method in class com.threed.jpct.Texture
Returns if the texture is enabled or not.
isEnvmapped() - Method in class com.threed.jpct.Object3D
Returns if environment mapping is used or not.
isForgiving() - Method in class com.threed.jpct.TextureManager
Returns if the TextureManager is in "forgiving" mode or not (default).
isIdentity() - Method in class com.threed.jpct.Matrix
Returns true, if this matrix is the identity matrix.
isInitialized() - Method in class com.threed.jpct.FrameBuffer
Checks if the FrameBuffer and the renderer have been initialized correctly.
isInitialized() - Method in interface com.threed.jpct.IPostProcessor
Has to return true if the init()-method has run correctly and should return false after the processor has been disposed (but doesn't have to, if an implementation requires something else...no problem).
isLocked() - Method in class com.threed.jpct.Mesh
Returns if this mesh has been locked or not!
isOfOrderZero() - Method in class com.threed.jpct.OcTree
If the root-node is the only node in the tree, the tree is of order zero.
isPointMode() - Method in class com.threed.jpct.Polyline
Are we in point mode?
isTransparent() - Method in class com.threed.jpct.Object3D
Returns if the object is transparent of not.
isVisible() - Method in class com.threed.jpct.Polyline
Returns the visibility of the line.
ITextureEffect - Interface in com.threed.jpct
An interface for texture effects.
IVertexController - Interface in com.threed.jpct
This interface defines a VertexController.
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